Thursday, March 24, 2011

The Slow Mods and No Realms

I just wanted to say that I'm now going to start the transition to 'No Realms'. It looks like we're outnumbered 3-1, so if anyone wants to stop me... vote for 'No' now.
First off, I'm going to be getting rid of the Free Realms codes, but I'm wondering if the Free Realms Clan can be saved from the Recycle Bin. Does anyone think that 'Woodswolf's RPG' would be interesting on Animal Jam? If you do, just comment...

Also... I'm going to start adding mods. I will post a list of mods in the sidebar as I make them... but don't rush me.
BTW: I just want to say that this site is a bunch 'free-er' than AJR, in a way. First thing, AJR has comment moderation, and I don't. That means that I can't stop you from saying your opinion. Freedoms can be used (wolves are awesome's patriotic display) and can be abused (F***!!!). I DON'T want to turn on comment moderation, but if I have to I will.
Second thing, anybody can be a mod because I choose not to filter comments! If you comment you can be one! Just comment useful stuff, like if you know a code, or if you see a new thing that I didn't see, etc. You don't have to work that hard to be a mod!
Comment anywhere! It doesn't matter!


  1. Yay! Mods! I hope I get to be one :)

  2. If you look back at the post titled ESTABLISHING MODS and RELEASING GAME GUIDE?, you will see this in parentheses:
    (BTW lalakers... you're really close to modship... only have to sign up because you've already proven the 'niceness' factor, the 'willing to comment' factor, and assuming you know a decent amount about AJ... yeah)
    So... study up on AJ and just sign up. I'm going to be posting a fill-in-the-blanks kind of thing for the mod application... I hope you sign up!

  3. I will,Soon you will see what i know ;) I have been on aj for a yeaar.


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